the pines mods. (
officialnotice) wrote in
intothepines2017-03-10 11:58 am
( march event ) mad skillz
Hey there, Pinecones! It's slightly pasttime for March's first event write-up. This one's pretty simple, but we think you'll have fun with it.
( ! ) An important heads-up! Based on the feedback we've gotten, we'll be doing a single catch-all log for this event, as well as the storm on the 16th and the St. Patty's Day festival on the 17th. Players looking to participate in any of these happenings are welcomed to utilize the catch-alls for their threading needs.
Now, on to the event!MAD SKILLZ
CR EVENT: Skills Fair
EVENT DATE: March 11th
If pressed, the first murmurings of some kind of "skills fair" can be traced as far back as Monday, mid-day. Those visiting Main Street on that chilly afternoon might have heard it in passing, on the lips of long-term residents in a chipper tone. It's much more likely, however, that you learned of it first thing Thursday morning, when bright yellow flyers graced mailboxes and shop windows alike.
Come to the park off Alder and 3rd, it said, for Wayward Pines's seasonal Skills Fair. Share your skills! Teach what you know to others, and let others teach you new skills in return. What better way to foster a sense of community than to teach one another? According to the flyer, the Skills Fair spans from 11 AM to 5 PM. Booths and tents will be available to teach from, free of charge.
Those who head to the specified park on March 11th get just what it says on the box: A genuine opportunity to teach others the skills you know and to learn the skills others are teaching. Even such things as combat training or target practice are allowed, though it's requested that those looking to teach how to shoot please escort their pupils to a designated makeshift shooting range two blocks north on the edge of town.
And keep in mind, above all else, that the bylaws on the Official Notice still apply. Do not talk about the past. Do not talk about where you're from. Do not tell anyone where you learned these skills.
Someone might be listening.


QUESTIONS
PLOTTING
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first comment wooWHAT UP, FELLOW...Pineans? Pineists? Whatever we call ourselves. 10K here, your resident slightly paranoid but good-hearted teenager, will be either offering lessons on marksmanship or identifying plants (poison ivy vs. box elder saplings, Can I Eat That Mushroom and/or Will It Make Me Trip Balls 101), depending on if any of the other gun-savvy residents would prefer to teach the shootings. Otherwise he'll be wandering around looking at all the other fun and interesting things people are teaching!
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If there's anyone offering up something that'll trigger any muscle reflex I would absolutely enjoy toying with a round of 'where the hell did I learn how to do THAT' for him, but otherwise he'll probably just poke about until he finds something interesting or somewhere to help out.
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someone should not let her do this.
if they do, eliza will move on to things like finding a great manager, or how to be a great pop idol, or how to make everyone love you. (she doesn't know how to do any of those)
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rn, howard's problem is that only his useless skills have resurfaced so far. hence why he won't be teaching how to build a flying car or how to send civilization back to the middle ages. anyways i've narrowed potential skill lessons down to:
*useless only in that in this time and setting it has no useful application
in the end, if i can't decide on a lesson, i may just smash all these together into one giant skill booth. a frankenskill's monster, if you will