officialnotice: (Default)
the pines mods. ([personal profile] officialnotice) wrote in [community profile] intothepines2017-06-09 04:30 am
Entry tags:

( june event ) precautionary measures

Hey there, Pinecones! This infopost marks the start of the unholy mess that is the end of Arc I. Let me save you the trouble of urgently scrolling to the bottom: Our two mystery events remain a mystery, at least until the infopost upcoming on the 15th.

Now, on to the write-up!





PRECAUTIONARY MEASURES


ENVIRONMENT EVENT: Depowering Field
EVENT DATE: June 9th - 19th


By now, few haven't noticed the storm brewing in our cozy town of Wayward Pines, hidden just beyond the oppressive fog of quiet suburbia. No one's sure quite when it started. All they know is that last month, for the first time thus far, it broke through the clouds. Few who chose to get involved were left unchanged.

But so far, June has been... fairly uneventful. Peaceful, even. The birds are singing. The Sheriff has a spring in his step, and the Main Street entrepreneurs finally seem to find themselves at ease. Some might even think that after last month's mess, the storm has finally cleared.

They couldn't be more wrong if they tried.

There's no warning, no steady build up or slow decline. Out in the officially-sanctioned camping zones, each student, teacher, and chaperone attending the school year's last hurrah stumbles to their hands and knees, barely able to stop at that. But it's not just them — every single person unfortunate enough to be out in the woods at 4:30 PM on the 9th of June feels the strength leave their body in the span of a breath, feels their knees give out and any special abilities they have slip from their grasp like sand through their fingers. To those who've ventured too close to the fenceline, what they're feeling now is entirely too familiar. To those who haven't? It's exhausting at best and terrifying at worst.

To the town of Wayward Pines, however, nothing is amiss. Not until the first stragglers manage to crawl back to town to tell the tale.


IN CHARACTER
IT'S GOT THE POWER
At midday on the 9th, the intensity of the fence surrounding the town increases exponentially, and anyone more than 100 yards from town feels suddenly exhausted and de-powered. Comparatively, it's as if they were dropped ten yards from the fence, able to crawl reasonably and only outright stand if they're willing to tax all of the energy they have left. The closer they get to town, the stronger they start to feel, though staying on your feet is decidedly difficult outside of that 100-yard mark.

The town itself is unaffected by this change. Within the city lines, it's as if nothing is wrong at all, save for the more subtle signs, The farmers are coming home that much more exhausted — while the farm itself seems largely within the safe zone, those who work there feel just a little bit heavier as they go about their daily tasks. On top of that, the local wildlife have congregated well within the 'safe zone' just inside the treeline. Many local predators are taking advantage of the change to catch the distinctly more accessible prey, so while the screaming from the woods seems to have died down for now, that doesn't mean those woods are any sort of peaceful. This danger of predation stretches to any humans who venture into the trees. Additionally, many prey-type animals have joined the scavenger species in roaming the outer streets of Wayward Pines. Deer flock nervously to residents' backyards, willing to risk the proximity with humans over the immediate presence of hungry cougars and bears.

This continues steadily for nearly a week and a half, until early on the morning of the 19th. More on the events of the 19th will come a few days before the event.


OUT OF CHARACTER
THE BREAKDOWN
This chunk of June's event is decently simple — an environmental shift with few actual side effects for those who don't find themselves in the woods terribly often. Most characters will find their daily lives unchanged.

As such, there will be no catch-all for the Precautionary Measures segment of the event, aside from the Field Day & Camping Trip log posted yesterday. Players are by all means welcomed to post their own individual logs dealing with the ramifications of the apparent spike in the fence's area of effect.

Much like May's Sudden Recall event, we have no built-in paths to interact with the town or its NPCs through this piece of the event, but that didn't stop people from improvising beautifully last month and you're welcome to do so here as well. We'll provide a 'plot interaction' top-level in case such an occasion arises.

The infopost for the mysterious 'survival event' will go up on the 16th, and the meat of this month's event will be revealed in that.

Until then, take the next week and a half to ready yourself for the most action that Wayward Pines has seen thus far.
royalpassport: SB (Default)

[personal profile] royalpassport 2017-06-13 12:16 pm (UTC)(link)
For the sake of trying to wrap this up as quickly as possible: Jefferson will remain super adamant and borderline hostile about the fact that he's not deluded/not crazy and needs to be reunited with his daughter (whether that means the powers that be bringing her here, or sending him home) regardless of what the sheriff or anyone else says. He'll be tentatively interested in whoever the sheriff offers to call, unless it's somebody from the hospital, in which case he'll be like NO and double down on the fact that he's not crazy. If somebody from the hospital shows up, or if he thinks he's about to be confined or arrested, he'll likely just run, or make an attempt to.
Edited 2017-06-18 12:05 (UTC)
royalpassport: SB (Default)

[personal profile] royalpassport 2017-06-18 08:37 pm (UTC)(link)
He's definitely going to be adamant and refuse to see reason, and he'll raise his voice and cause more of a scene once the call goes in to the hospital. Though he'll make a break for it once anyone shows up, I'm fine if he's unsuccessful, since it'd be interesting to see how things go if he has to deal with the hospital folks.
royalpassport: SB (Default)

we can take our time! no worries there <3

[personal profile] royalpassport 2017-06-19 11:09 pm (UTC)(link)
Though he's gotten riled up by the-- well, everything, from being told he's crazy to his unsuccessful escape from the police station, Jefferson's big weakness has always been his desperation to be believed. He wants to believe that she's on his side so badly that when Dr. Rousseau makes her offer, he'll calm down considerably, agreeing to go with her.
royalpassport: SB (concerns)

[personal profile] royalpassport 2017-06-20 12:17 am (UTC)(link)
He gives the car a quick once-over before getting in, as if he just wants to make sure it's safe before he gets in. Still frazzled, fingers twitching as he wrings his hands together, he glances out the window, then keeps his eyes on Dr. Rousseau in a way too intense stare as he answers her question.

"Grace. My daughter's name is Grace. But they call her Paige, her new family." He swallows. "I know she isn't here," he adds in a resolute voice as if to say: See? I'm not deluded. I know what's real. When he continues, his voice takes on a bitter edge. "She's still in Storybrooke, cursed like the others." And then, hopeful, pleading: "But somebody can bring her here, can't they? Whoever's in charge..."
royalpassport: SB (ouat0117br-1343)

[personal profile] royalpassport 2017-06-21 10:46 am (UTC)(link)
Though he agreed to go with the doctor, he starts to tense again as the hospital comes into view. Bad memories about hospitals, though he's in such a frayed state that he doesn't know if they're from his life here or the curse. Either way: not based on anything real.

And the news takes a moment to hit him, as if he's not sure if it's a good thing or not that his being here isn't, apparently, deliberate. There's nobody to blame, nobo Evil Queen who sought out to hurt him and every other transplant in town, which should be considered a plus. But it also means there's nobody who can send him home, or bring Grace here. So he'll have to do it on his own-- or try-- as he had when he was trapped in Wonderland.

(Because that worked out so well for him.)

His fingers curl into his palms, short nails digging in, and he shakes his head. "No! There has to be a way out. It's not... not science or technology; it's magic." There's anger on top of his desperation. "I just need magic. To-- to get it to work."

He'll make a portal, or he'll go mad trying, because there's really no alternative so long as he knows Grace is out there.
royalpassport: SB (Default)

[personal profile] royalpassport 2017-06-23 08:35 am (UTC)(link)
He closes his eyes, making some attempt at taking a slow, calming breath, though it doesn't do a whole hell of a lot to relax him. But it seems to be enough to get him off some kind of repetitious "make a hat and get it to work" train of thought.

"I don't have magic," he points out bitterly, as if she could have possibly known. "If I did, I would have made it work years ago. But somebody with magic could-- could help me make a hat." What do hats even have to do with anything? He doesn't explain that part yet, but he does seem calmer again, and he looks at the hospital with some trepidation, but waits for Dr. Rousseau before getting out of the car.
Edited 2017-06-23 08:37 (UTC)
royalpassport: SB (Default)

[personal profile] royalpassport 2017-06-24 11:09 am (UTC)(link)
It's a question that gets Jefferson to clam up, because selfish and single minded as he can be, he doesn't know what it might mean for Eliot or Emma or anyone else if he started naming them. He just follows suit, getting out of the car and shaking his head.

"There's some magic in this land. There has to be. Somebody can help." He looks at the hospital gloomily. "And then those of us who don't belong can go home."
Edited 2017-06-24 11:12 (UTC)
royalpassport: SB (Default)

thanks!

[personal profile] royalpassport 2017-06-27 11:50 am (UTC)(link)
Deterrent posted here!